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September 5, 2025InformationOpen Access

Transforming Inclusive Education Through Gamification and Active Learning Strategies

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Authors

XRXiomara RoseroEIEsteban Inga

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Overview

Descriptive analysis reveals gamification increases participation in inclusive education for students with disabilities, suggesting necessary policy reforms.

Key Points

  • Gamification significantly enhances participation and motivation in inclusive education settings.
  • Teachers aged 31 to 35 are more inclined to use gamification techniques, especially in virtual contexts.
  • Descriptive statistical analysis was performed on data collected from 111 Ecuadorian teachers across various educational levels.
  • The results indicate barriers like inadequate training that need to be addressed for successful gamification implementation.

Cite This Study

Rosero et al. (2025) studied this question.

synapsesocial.com/papers/68c23a74b210217d647802c2https://doi.org/10.3390/info16090753
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Also Consider

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  1. 1Gamificación y didáctica lúdica para promover la participación activa en el aula2025 · 1 citations
  2. 2Impact of gamification on inclusive education: comparative analysis and development of educational platform einclusion for Kazakhstan2025
  3. 3Harnessing Gamification in Digital Classrooms: Enhancing Student Engagement, Motivation, and Cultural Inclusivity in Education2025 · 1 citations
  4. 4Educational innovation in virtual environments: a systematic review of methodological strategies post-covid-19 (2020–2025)2025 · 3 citations
  5. 5GAMIFICAÇÃO COMO FERRAMENTA EDUCACIONAL2025