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June 27, 2026SchizophreniaOpen Access

Exploring interaction with environmental affordances in schizophrenia spectrum disorders using virtual reality

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Authors

MKMarco KrämerDHDustin HirschASAlice Sader

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Overview

Exploratory study examines environmental interaction in schizophrenia spectrum disorders via VR, suggesting interesting implications.

Key Points

  • This study explores how patients with schizophrenia perceive and interact with their environment using virtual reality.
  • Involved n=19 patients with schizophrenia and n=19 healthy controls.
  • Participants engaged with immersive 360° video environments and an interactive VR game.
  • Subjective affect, stress, and presence were assessed pre- and post-exposure.
  • Patients showed fewer gaze shifts per minute in urban scenes compared to controls.
  • Interaction patterns were similar in the VR game but patients had longer latencies to initiate social interaction.
  • Reduced fixation on the character’s face correlated with specific anomalous experiences related to social cues.

Cite This Study

Krämer et al. (2026) studied this question.

synapsesocial.com/papers/6a3f6817aea7db3c1953f503https://doi.org/10.1038/s41537-026-00774-7
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Also Consider

Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context:

  1. 1Do virtual reality-based therapies affect symptomatology and psychosocial functioning in schizophrenia spectrum disorders: systematic review and meta-analysis2026
  2. 2Simulating schizophrenia through virtual reality and artificial intelligence2024 · 1 citations
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  5. 5Alleviating negative symptoms in schizophrenia using a Virtual Reality-based therapy targeting social reward learning (ENGAGE): Protocol for a randomised, controlled, assessor-blind pilot study2025