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October 15, 2025Human TechnologyOpen Access

Adapting to the digital age: Gamification's role in revolutionizing education for youth students

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Authors

TKTamás KovácsSKSándor KovácsLVLászló Várallyai

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Overview

Observational analysis reveals a strong link between gamification and student motivation, suggesting it enhances learning outcomes.

Key Points

  • Gamification significantly enhances student engagement and motivation, particularly among younger learners.
  • A strong positive correlation exists between performance expectancy and hedonic motivation in students adopting gamification.
  • The UTAUT model's constructs effectively predict the acceptance of gamification within educational settings.
  • Understanding gamification's role is crucial for enhancing learning outcomes in today's digital age.

Cite This Study

Kovács et al. (2025) studied this question.

synapsesocial.com/papers/68efbd16d61273c8652d8217https://doi.org/10.14254/1795-6889.2025.21-2.5
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Also Consider

Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context:

  1. 1Gamification: An Experimental Study on Enhancing Academic Achievement and Student Engagement in Higher Education2024
  2. 2Motivation through play: Gamification as a tool to increase student engagement2025 · 1 citations
  3. 3Harnessing Gamification in Digital Classrooms: Enhancing Student Engagement, Motivation, and Cultural Inclusivity in Education2025 · 1 citations
  4. 4Gamification and Student Engagement: Evidence, Challenges, and Future Directions2025 · 2 citations
  5. 5A Review of the Impact of Gamification on Students' Motivation and Retention in Higher Education2025 · 1 citations