This essay demonstrates how graphic methods engage with more-than-human actors in peatlands, highlighting ecological design implications.
This essay explores integrating experimental graphic methods into the design process to engage with more-than-human worlds. It is based on the graduation project ‘RE-Peat: Different Futures for the Peat Polders, a Social-Ecological Landscape in the Netherlands,’ which aims to transform degraded peatlands. Through various representation techniques, such as hand-drawn perception drawings and Gaia-graphic representation, peat is positioned as an actor and a design tool. Such methods aim to foster environmental sensitivity and holistic design ideas, acknowledging the needs of both human and non-human actors.
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Soshnikova et al. (2025) studied this question.
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