Exploratory study co-develops a multifactorial intervention to improve balance and reduce fall risk in community-dwelling elderly, highlighting the value of co-creation.
Key Points
The pilot study shows promise for using an analogue game to enhance balance and reduce fall risk among community-dwelling elderly.
Involving a focus group led to valuable qualitative data on the needs and preferences of elderly participants in the intervention.
This exploratory study employed co-creation methods to foster community involvement, enhancing the intervention's relevance and potential impact.
The findings support a new intervention protocol centered on game-based approaches, emphasizing the need for tailored strategies for older adults.