Quasi-experimental design shows Quizizz Mobile improves learning outcomes and motivation in Indonesian elementary school students, suggesting effective integration of gamification.
Key Points
Quizizz Mobile significantly improved learning outcomes in the experimental group compared to traditional methods, enhancing educational experiences.
The experimental group saw a 17.86 point increase in cognitive learning outcomes, highlighting the platform's effectiveness for elementary education.
Assessment through pre- and post-tests in a quasi-experimental design demonstrates the strong positive impact of gamification on student motivation.
The study supports the integration of mobile-based gamified tools into the IPAS curriculum, offering meaningful insights for educators.