Quantitative analysis shows significant improvement in learning motivation for elementary students using Wordwall games, suggesting innovative strategies are needed.
Key Points
There was a significant increase in learning motivation after using Wordwall games, indicating positive effects.
The mean posttest score was higher than the pretest score in a sample of 30 fourth-grade students.
A one-group pretest–posttest design was utilized, measuring motivation before and after game implementation.
These findings support the integration of game-based learning tools like Wordwall in mathematics education.