Descriptive correlational research determined electronic gadgets' impact on learning behavior in students, suggesting guidance may enhance positive values.
Key Points
Most students used electronic gadgets primarily for entertainment, averaging 5 to 7 hours daily.
Statistical analysis revealed no significant relationship between gadget usage reasons and students' learning behavior.
Learning behavior was high overall, but notably low in the Maka-Diyos domain among students.
Guiding students on purposeful gadget use could foster improved values and behavior in their learning process.